
Salvage Car
Asset view; lighting and finish can differ in the game.

25 targets. Several questionable decisions.
Wood, stone, copper and a questionable amount of gold. Meet the oddities filling our developing world.
25 scene targets · Art previews · Work in progress

25 mineables

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.

Asset view; lighting and finish can differ in the game.
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Some starting piles can be cleared with the hammer. Others frame the routes or serve as scenery. Those roles are separate from these 25 resource targets.
Scenery, structures & the Gobbler →