From the asset archive
Even the scenery
has questions.
28 components from the project’s scenery archive. Some placements and designs have since changed.

Archived 3D model renders · Current use varies · Not shown to relative scale

Archived 3D model renders · Current use varies · Not shown to relative scale

Archived 3D model renders · Current use varies · Not shown to relative scale

Archived 3D model renders · Current use varies · Not shown to relative scale

Archived 3D model renders · Current use varies · Not shown to relative scale

Archived 3D model renders · Current use varies · Not shown to relative scale

Archived 3D model renders · Current use varies · Not shown to relative scale

Archived 3D model renders · Current use varies · Not shown to relative scale
Look at it. Walk around it.
Sometimes clear it.
These are scenery and composition assets, separate from the 25 named resource targets. Placement determines their role. Some starting junk is hammer-clearable and gives no resource drops; a model image alone does not mean every instance can be broken.
Archived asset catalogue · AI-assisted models · Current scene use not certified. These studio views document real project assets; they are not gameplay captures or a complete inventory of every Unity scene object.
Meet the resource mineables →